
Team Fortress 2
Team Fortress 2 is using the Engine Source with technologies like Bink Video, OpenVR, SDL, Steam Networking and libcurl.
Team Fortress 2 is a multiplayer first-person shooter developed and published by Valve. It was released for Microsoft Windows, OS X, Linux, PlayStation 3, and Xbox 360 on October 10, 2007. The game is powered by the Source engine.
Engine & Technologies
Engine Source
Engine Source is a robust and reliable game engine that allows developers to quickly build complex 3D games.
Bink Video
High-performance video codec designed specifically for games, offering excellent compression and fast decoding.
OpenVR
API for virtual reality hardware access, providing a common interface for VR headsets and controllers.
SDL
Simple DirectMedia Layer provides cross-platform access to audio, keyboard, mouse, and graphics hardware.
Steam Networking
Valve's networking infrastructure for peer-to-peer and relay-based multiplayer connections via Steam.
libcurl
Multi-protocol file transfer library used for HTTP requests and network communication.