
Stardew Valley
Stardew Valley is using the MonoGame and Engine XNA with technologies like SDL and Steamworks.NET.
Stardew Valley is an indie simulation and RPG game developed by ConcernedApe and published by ConcernedApe. It was released for Windows, Mac OS and Linux on February 26th, 2016. The game is built using the MonoGame and XNA engines.
Engine & Technologies
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MonoGame
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework.
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Engine XNA
Engine XNA is a game development environment from Microsoft that enables developers to build games for Windows Phone, Xbox 360, and Microsoft Windows.
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SDL
Simple DirectMedia Layer provides cross-platform access to audio, keyboard, mouse, and graphics hardware.
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Steamworks.NET
C# wrapper for the Steamworks API, enabling Steam integration in Unity and .NET games.
Details
Released
2/26/2016
Publisher
concernedape
Developer
concernedape
Owners
17.19M