
Sekiro™: Shadows Die Twice
Sekiro™: Shadows Die Twice is using technologies like AMD GPU Services, Bink Video, FMOD and Oodle.
Sekiro™: Shadows Die Twice is an action-adventure game developed and published by FromSoftware and Activision (Excluding Japan and Asia). It was released for Windows on March 22, 2019. It was built using the Unreal Engine 4. The game has been praised for its gripping narrative and intense combat.
Engine & Technologies
AMD GPU Services
Library providing access to AMD-specific GPU features and optimizations for game developers.
Bink Video
High-performance video codec designed specifically for games, offering excellent compression and fast decoding.
FMOD
Professional audio middleware for games, providing advanced sound design tools and real-time audio processing.
Oodle
High-performance data compression library optimized for game data and network transmission.