
Paladins
Paladins is using the Unreal Engine with technologies like Discord Game SDK, Epic Online Services, NVIDIA APEX, NVIDIA PhysX, Vivox, Ogg Vorbis and libcurl.
Paladins is a free-to-play fantasy team-based shooter game developed by Evil Mojo Games and published by Hi-Rez Studios. It is built on the Unreal Engine and is available for Windows and macOS. It features in-game purchases, but is free to play.
Engine & Technologies
Unreal Engine
Unreal Engine is a game engine developed by Epic Games, first showcased in the 1998 first-person shooter game Unreal. Although primarily developed for first-person shooters, it has been successfully used in a variety of other genres, including platformers, fighting games, MMORPGs, and other RPGs.
Discord Game SDK
Integration SDK for Discord rich presence, voice chat, and social features in games.
Epic Online Services
Cross-platform backend services for multiplayer, matchmaking, achievements, and social features.
NVIDIA APEX
Physics-based effects SDK for destruction, clothing simulation, and particle systems in games.
NVIDIA PhysX
Real-time physics engine providing rigid body dynamics, soft body simulation, and GPU-accelerated physics.
Vivox
Voice and text chat service for games, providing low-latency communication and moderation tools.
Ogg Vorbis
Open source, patent-free audio compression format commonly used for game audio.
libcurl
Multi-protocol file transfer library used for HTTP requests and network communication.