
NARAKA: BLADEPOINT
NARAKA: BLADEPOINT is using the Unity with technologies like Chromium Embedded Framework, NVIDIA DLSS, SDL, Vivox, Wwise and libcurl.
NARAKA: BLADEPOINT is an up to 60-player PVP mythical action combat experience with martial arts inspired melee combat, gravity defying mobility, vast arsenals of melee & ranged weapons, and legendary customizable heroes with epic abilities - inspired by the legends of the Far East. Developed by 24 Entertainment, and published by NetEase Games Global, it was released on August 12th, 2021 for Windows.
Engine & Technologies
Unity
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as an OS X-exclusive game engine. Unity is a powerful game engine used for indie and professional game development. It has a wide range of tools and features, making it a great choice for creating and developing games.
Chromium Embedded Framework
Framework for embedding Chromium-based browsers in applications, often used for in-game UI.
NVIDIA DLSS
Deep Learning Super Sampling technology that uses AI to boost frame rates while maintaining image quality.
SDL
Simple DirectMedia Layer provides cross-platform access to audio, keyboard, mouse, and graphics hardware.
Vivox
Voice and text chat service for games, providing low-latency communication and moderation tools.
Wwise
Complete audio middleware solution for games, featuring interactive music systems and advanced sound propagation.
libcurl
Multi-protocol file transfer library used for HTTP requests and network communication.