
Dota 2
Dota 2 is using the Source 2 with technologies like AMD GPU Services, OpenVR, Qt, SDL, Steam Audio, Steam Networking and Ogg Vorbis.
Dota 2 is a free-to-play action strategy game developed by Valve and published by Valve. It was released on July 9th, 2013 and is powered by Valve's Source 2 engine. It is one of the most popular esports and has been highly rated on Metacritic.
Engine & Technologies
Source 2
AMD GPU Services
Library providing access to AMD-specific GPU features and optimizations for game developers.
OpenVR
API for virtual reality hardware access, providing a common interface for VR headsets and controllers.
Qt
Cross-platform application framework used for game tools, launchers, and UI development.
SDL
Simple DirectMedia Layer provides cross-platform access to audio, keyboard, mouse, and graphics hardware.
Steam Audio
Spatial audio solution with physics-based sound propagation, HRTF, and environmental effects.
Steam Networking
Valve's networking infrastructure for peer-to-peer and relay-based multiplayer connections via Steam.
Ogg Vorbis
Open source, patent-free audio compression format commonly used for game audio.